Friday, 19 October 2012
Shaking Things Up: Can full-body games become more accessible?
When games dictate that they can only be played via a very limited method, huge barriers are erected which disable many players.
The majority of games on Xbox using Kinect are Kinect only. The majority of games on iOS are touch-screen only. The majority of Wii games are Wii-remote only. If you can't use that interface, you are shut out. It's a massive problem that can go away for many by offering an alternative or two.
Dimitris Grammenos has blazed a path for others to follow with his brilliant article "Shaking Things Up: Can full-body games become more accessible". And I would love to see this outlook adopted across the gaming world. Two control methods or more for all games, please!
Labels:
Campaigning,
iOS,
kinect,
Wii,
Wii U
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